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Attention soldiers, you will find the changelog below. Changelog

  • Added: It's now possible to set the Z-offset of the turret sidesteps ray trace for each turret compartment
  • Fixed: Entering a turret while moving displaces the character from it
  • Fixed: Animation of the bipod not playing during weapon inspection reload
  • Fixed: No longer possible to manipulate with supplies or start build mode using a destroyed supply truck
  • Fixed: OwnerOnly and NoOwner properties should no longer incorrectly attempt to read their value from the baseline
  • Fixed: Mines are now not allowed to be dropped while being placed.
  • Fixed: Group menu selection doesn't change when a player respawns
  • Fixed: Seize and Defend tasks were not working due to a faulty trigger
  • Fixed: Download manager version displaying
  • Fixed: Rivers flow map
  • Fixed: A case where MovementSwayAimModifier would not update because of premature caching and validation of unused variable

  • Added: World Editor - Menu actions for prefab inheritance moved under the generic "Inherit" interface of every resource browser

  • Fixed: UI - Image set loading crash fix

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