Armalusa 28 Posted March 2 Share Posted March 2 Attention soldiers,we're going to update the game today, expect server downtime between 12:00 - 15:00 CEST. 0.9.7.95 ChangelogGame Changed: Player in building mode can no longer delete static guns with others players in them Changed: Refund value from deleted compositions in Free Roam Building was changed to 100% Fixed: Misaligned board at Chotain's millitary base vehicle depot Fixed: Possibility to switch to sea level placement Fixed: Moving a weapon from one inventory slot to other causes it to be dropped and bugged Fixed: Sprint impossible while weapon is raised Fixed: Procedural animations would fail on change of model mesh, for example destruction of radio tower Fixed: Teleporting of vehicles was stretching particle effects, now properly resets velocity Fixed: UserActions weren't properly initialized in Vehicle depotsMultiplayer Added: Replication statistics available to user code (including scripts) Fixed: RplSession script callbacks were sometimes invoked too many times (beginning) or not at all (ending) Fixed: Possible network stall when encoding limits are hitModding Fixed: Create default export profile in the addon of given model Unsorted Fixed: Handle case where mesh object is changed with ProcAnimComponent Fixed: A dangling pointer, automatically reacts to a PhysicsComponent change etc. View the full article Quote Link to post Share on other sites
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