Armalusa 38 Posted August 10, 2022 Share Posted August 10, 2022 Attention soldiers,We’re going to update the Steam version of the game on Wednesday, August 10th. There will be server downtime between 12:00 - 15:00 CEST.As you might have noticed, we are renaming our updates - now the title reflects the numerical version of the update.Arma Reforger 0.9.5.109 changelog:Crossplay Added: Crossplay is enabled now Added: Dedicated server config allows platform setup of PC or Xbox+PC crossplay Added: Server browser crossplay filters Added: Warning to loading screen displayed when joining a crossplay server Added: Crossplay privilege checked and used on Xbox Added: Player list showing a column with platform iconGame Fixed: Missing open trunk user action on Ural truck Fixed: Possible crash in building mode Fixed: Possible crash when exiting ladders Fixed: AI getting stuck when exiting ladder after climbing it up Fixed: Semi-lowered weapon does not shoot immediately on mouse click but raises the weapon Fixed: Crash possible after grenade throwing is canceled Fixed: Get in and switch seat action on cargo variants of trucks is now accessible Fixed: Controls conflict between saved camera in GM and saved selections Fixed: Control hint for using slot 4 on the controller was missing Fixed: Fluidity of aiming in Tutorial section, after picking up weapon on the firing range Tweaked: Deploying MHQ on top of rocks is restricted Changed: Server browser now sorts by ping by default Changed: After using a bandage, automatically assigns a new one to the quick bar Changed: Arrow keys are no longer controlling character movement Added: Unbind action to keybinding settings Added: Official and community server filters in server browser Added: Possibility to delay deactivation of an animated object on BaseItemAnimationComponentModding Fixed: Crash caused by clicking on Retry button in Virtual Machine Exception window Fixed: World Editor invalid bounding box when starting a mission with an empty world Changed: Workbench profile folder is now separated from the game, called ArmaReforgerWorkbench Added: Script methods to bind and call custom commands and variables in animation data Added: CallCommand4I was missing in _AnimationControllerComponen_tMultiplayer Fixed: Prevent certain network desyncs when removing items from replication to crash the game Fixed: Prevent a crash when the client receives an RPC for an item that has locally been removed from replication Fixed: State replication could be stalled by bandwidth limit Tweaked: Optimized http requests using the same connection Tweaked: Minor streaming optimization for UniversalInventoryStorageComponent Tweaked: InventoryStorageSlot streaming optimization Tweaked: Destructibles streaming traffic Tweaked: RplComponent streaming traffic Added: Separate RplError value for kick due to flooding and stalling to better differentiate between these two casesView the full article Quote Link to post Share on other sites
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