Jump to content

Recommended Posts

e1fe3b6423744f1a93d858426c3d16ca6fe58dae.png

Attention soldiers,

We’re going to update the game today, July 20. There will be server downtime between 12:00 - 15:00 CEST.

0.9.5.101 Changelog:

Game
  • Fixed: Wrecks blocking vehicle spawnpoints
  • Fixed: Reordering of items upon pickup
  • Fixed: Crash in BaseLoadoutManagerComponent when the cloth has an invalid area occluder in data
  • Fixed: Switch to the third-person camera was sometimes not working
  • Fixed: Crash possible on replicated entities due to hitzones getting released too early
  • Fixed: Crash on accessing AttachmentSlotComponents of weapons
  • Fixed: Crash if sway modifiers are wrongly configured
  • Tweaked: Better default particles (disappearing less radically)
  • Added: Container opening sounds to vehicles and traversing

Multiplayer
  • Fixed: Muzzles not synced entirely when streaming could cause broken hit registration
  • Fixed: Player disconnection was possible when a replicated entity was released from replication and made a part of another replicated entity
  • Fixed: BattlEye was accidentally enabled even for servers with it disabled
  • Changed: HitZones no longer replicated, replication routed via the parent hitzone container
  • Changed: Updated BattlEye binaries
  • Added: A2S bind address can now be configured independently from replication itself

Audio
  • Fixed: Xbox communication device handling, consistent with device permissions
  • Fixed: Changing the microphone when the default device is edited while in game

Controls
  • Fixed: Gamepad combos were not displayed properly in the keybinding menu
  • Fixed: Rebinding certain actions were not setting proper input filters
  • Tweaked: Smoother input curve for aiming using a gamepad
  • Changed: Split VONToggle into separate actions, using VON of another type will now cancel the original if toggled
  • Changed: Push to talk is now on press instead of delayed hold
  • Added: Weapon inspect keybindings and default bindings adjusted to Ctrl+R / RB + X, grenade slot binding to View + B
  • Added: Ability to rebind Hint, Hint details, Objectives, and Current objective
  • Removed: Default joysticks bindings until joystick rebinding is supported

Modding
  • Fixed: Inverted controller vertically didn't work with helicopter pitch action
  • Changed: NavmeshEditorTool to allow saving of parts of navmesh
  • Added: Rework of serialization system
  • Added: BinSerializationContainer for serialization
  • Added: Support for modding of parts of navmesh

View the full article

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

I consent to our Terms of Use