Armalusa 40 Publicado Julho 20, 2022 Share Publicado Julho 20, 2022 Attention soldiers,We’re going to update the game today, July 20. There will be server downtime between 12:00 - 15:00 CEST.0.9.5.101 Changelog:Game Fixed: Wrecks blocking vehicle spawnpoints Fixed: Reordering of items upon pickup Fixed: Crash in BaseLoadoutManagerComponent when the cloth has an invalid area occluder in data Fixed: Switch to the third-person camera was sometimes not working Fixed: Crash possible on replicated entities due to hitzones getting released too early Fixed: Crash on accessing AttachmentSlotComponents of weapons Fixed: Crash if sway modifiers are wrongly configured Tweaked: Better default particles (disappearing less radically) Added: Container opening sounds to vehicles and traversingMultiplayer Fixed: Muzzles not synced entirely when streaming could cause broken hit registration Fixed: Player disconnection was possible when a replicated entity was released from replication and made a part of another replicated entity Fixed: BattlEye was accidentally enabled even for servers with it disabled Changed: HitZones no longer replicated, replication routed via the parent hitzone container Changed: Updated BattlEye binaries Added: A2S bind address can now be configured independently from replication itselfAudio Fixed: Xbox communication device handling, consistent with device permissions Fixed: Changing the microphone when the default device is edited while in gameControls Fixed: Gamepad combos were not displayed properly in the keybinding menu Fixed: Rebinding certain actions were not setting proper input filters Tweaked: Smoother input curve for aiming using a gamepad Changed: Split VONToggle into separate actions, using VON of another type will now cancel the original if toggled Changed: Push to talk is now on press instead of delayed hold Added: Weapon inspect keybindings and default bindings adjusted to Ctrl+R / RB + X, grenade slot binding to View + B Added: Ability to rebind Hint, Hint details, Objectives, and Current objective Removed: Default joysticks bindings until joystick rebinding is supportedModding Fixed: Inverted controller vertically didn't work with helicopter pitch action Changed: NavmeshEditorTool to allow saving of parts of navmesh Added: Rework of serialization system Added: BinSerializationContainer for serialization Added: Support for modding of parts of navmeshView the full article Link para o post Partilhar em outros sites
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