Armalusa 40 Publicado Junho 1, 2022 Share Publicado Junho 1, 2022 Attention soldiers,We are going to update the Steam version of the game on Wednesday 1st of June. There will be downtime of the servers between 12:00 - 15:00 CEST.Arma Reforger 0.9.5.61 changelog:Game Fixed: Rendering artifacts related to shadow cascades Added: Smaller Conflict scenarios available in the Play and Scenarios menus Fixed: AI in Idle behavior was not checking its surroundings and now does Fixed: Explosives containers in Conflict would contain regular items instead Fixed: Changed the faulty background in the PlayerTile groups layouts Fixed: Magazines would stay attached to hands when a reload was interrupted by the equip action Fixed: Crash in inventory when dropping a vehicle inside a turret Tweaked: Ural upshift RPM increased to 1250 Added: Option to change the gamepad Y-axis orientation Fixed: Potential character teleport under the surface when exiting a flipped vehicle Tweaked: AI perception at night Fixed: Mouse aiming of turrets became unreliable with high FPS Tweaked: Collisions and destruction of certain small props, walls and environmental objects Fixed: Steam platform saves are now gracefully freed Fixed: Potential crash when closing Game Master mode Fixed: The vicinity would not get refreshed when proxy clients manipulate items inside a storage hierarchy Fixed: Skipped paths in the climbing test for valid climb-over points (climbing through a window) Fixed: Suppressing sprint when going into ADS with binoculars or another gadget Fixed: Potential crash on exit related to UI Fixed: Collision of cars with gate bars could sink the cars under the terrain Fixed: Characters killed (or players disconnected) while inside a vehicle could end up stuck next to the vehicle or sitting on the road Fixed: Improved door contact detection Fixed: Item gestures would not be possible with the character in a throwing stance Fixed: Weapon equip actions are now checking the availability of gestures to prevent delayed pickups Fixed: Binding keys can now be cancelled by pressing the Escape key Fixed: Equipping a weapon could potentially crash the game Fixed: Changing the model of an animated items could potentially crash the game Fixed: Radios would not be returned to the radio pool on disconnecting Fixed: Players could get stuck during the Tutorial scenario when building a bunker Changed: When a player gets banned, the duration of the ban is displayed to them Tweaked: Localization strings and phrasingMultiplayer Changed: Improved the ACK system to reduce resend rates and bandwidth spikes when the server streams a new map regions to players Fixed: Clients are now handling disconnection from the server during a world reload Tweaked: Optimized the transfer of fire action in turrets Hotfixed: Graceful return from an online session to the main menu on resuming from being suspended Fixed: Sanitized ServerCommandHandler in case the player is no longer available Fixed: Improved the network frames acknowledgement mechanism Fixed: Network streaming or disconnecting could potentially crash the game Changed: Animation data from owners (rather than the server, as it previously was) is now played on proxies by default (this can be disabled by -noForwardOwnerAnimations on the server) Tweaked: Improved smoothness of characters in multiplayerRendering Hotfixed: Rendering artifacts visible on some surfaces when using scopes or the inventory Hotfixed: Building interiors going suddenly pitch black Fixed: Clutter not being removed by decals Fixed: Flickering clutter when removed by decals and flickering decalsEnfusion Fixed: An incorrect sub-scene name could be shown in the scene tree Changed: BattlEye is now always loaded from the game installation folderWorkbench Tweaked: Height resampling is default now when importing a height map in World Editor Fixed: RDB cache showing files not present in an addon Added: The current backend environment is shown in the status bar now Fixed: World Editor - Crash when trying to save a world into a read-only folder Fixed: Ignoring "Armature" bones from Blender Changed: Forbidden use of Workbench as a replication client Tweaked: World Editor - Better default camera position Fixed: World Editor - Crash when displaying an entity's context menu Fixed: Changing properties of DecoratorEntity in Behavior Editor could crash WorkbenchBackend Fixed: Crashing for some people when they are manipulating the server browser Removed: Local rating update in Workshop Changed: Backend - Dedicated Server shutdown invoked in 3 seconds, after a heartbeat fails 3 times Tweaked: Manifests of old addons are now properly removed when updating Fixed: Backend - When room registration fails, a server now properly shuts down Fixed: Sometimes servers would not be visible in the server browser after disconnecting Changed: Improved error reporting of service-related issuesView the full article Link para o post Partilhar em outros sites
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